The Lord of the Rings LCG: The Card Game - The Dread Realm

Merk Fantasy Flight Games
EAN 9781633440784
Verzendkosten 5.5
SKU 235865072

"It was at the beginning of the reign of Malvegil of Arthedain that evil came to Arnor. For at that time the realm of Angmar arose in the North beyond the Ettenmoors. Its lands lay on both sides o... Lees meer

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&quotIt was at the beginning of the reign of Malvegil of Arthedain that evil came to Arnor. For at that time the realm of Angmar arose in the North beyond the Ettenmoors. Its lands lay on both sides of the Mountains, and there were gathered many evil men, and Orcs, and other fell creatures.&quot
&ndashJ.R.R. Tolkien, &quotThe North-kingdom and the D&uacutenedain&quot

For months, several of Middle-earth's greatest heroes have traveled with the Rangers of the North and fought alongside them in the hopes that they might safeguard the realm against a new and massing threat. Now, their adventures have led them to the fortress of Carn D&ucircm, the very source of the North kingdom's greatest evils. There, accompanied by a small army of Elves and the few remaining D&uacutenedain, they have fought through the outer guard and their captain, earning passage into the darkened hallways that lie ahead of them, but those hallways are eerily quiet, cold, and lonely in comparison to the battle raging outside&hellip

In the new scenario from The Dread Realm, your heroes must make their final push through the halls of Carn D&ucircm to prevent an ancient evil from returning to the world, but the halls that initially appear so cold and empty are full of terrible sorcery and other evils. The dead don't lie quiet in Angmar, and you'll need to battle past wraiths, witches, and possibly even those members of your fellowship who fall in battle only to be reanimated by the dark magic that pervades the fortress and its catacombs.

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